Although Camilla is a celebrity and amazing at what she does, we respect her as a person and understand that she has a private life which she is entitled to. Therefore you will not find any personal photos of Camilla or her family on this site from any source other than her public twitter and public instagram. There will be no paparazzi photo's of Camilla out & about except for at public events.
We would like to advise you that if you do see any private photos online of Camilla & her family, from sources which are not her twitter & instagram, please don't repost them, they aren't your photos to take. Please respect Camilla.
CamillaLuddington.org is in no way affiliated with Camilla Luddington or her management. This simply a fan site created for fans of Camilla, by fans of Camilla. No copyright infringement is intended, all things posted here are for the fans enjoyment, However, if you own something and are not credited and want to be, please contact us and it will be removed as per your wishes. however, If we DO own something, please credit us. Please contact before pursuing any legal action.
Thank you everyone who joined me last night for my 9 hour playthrough of Rise of the Tomb Raider. I had a blast going through it! The game is really well made and I am looking forward to the other modes and the challenge tombs I haven’t done yet as well as completing the game 100%. If you were there for the stream or have played through the game as well, please leave us a comment and let us know what you think of it.
Yesterday IGN released an interview with Camilla which talked about playing the character of Lara, how she has evolved since the previous tomb raider game, and also revealed some interesting tidbits about the production of Rise of the Tomb Raider, including the fact that they actually got to do a table read for this game, which was something entirely new for the production of game.
Camilla’s sister Amy has decided to take a refugee aid trip to Lesvos! This is a trip with a great cause and will help many people currently in crisis.
Amy has set up a GoFundMe where you can donate to help out. All donations will be used to buy supplies for the refugees. It’s for a wonderful cause so please do consider making a donation! Together, we can make a huge difference!
Xbox Wire posted an article about Bobby Tahouri, the composer for Rise of the Tomb Raider. They even included a minute long sneak peek of the soundtrack as well. In case you were not aware, Jason Graves scored Tomb Raider 2013, so we should be in for something new. One thing I would like to note; The wording used on Xbox Wire is closer to being accurate, but many other websites that reported on this article state (or strongly hint) that Bobby Tahouri was the primary composer behind Game of Thrones, Iron Man, and Despicable Me 2. This is incorrect and only worded that way to grab your attention. He provided “additional music” for those movies. You can view his credits on IMBd to see where he was the main composer. I am not saying this to talk down about him, but rather to report accurately. Scoring the music for Rise of the Tomb Raider might be a big push to bring Bobby Tahouri up in the game/movie composition world. I am excited to see what he will bring.
Gamespot has released 10 more minutes of gameplay that starts where the video by Melonie Mac left off. While it really does not show off much, it does confirm a few things that are the same from the previous game and some new stuff as well. Mainly collectables, but we see there is a “run” control now as well as some of the skills you can unlock.
IGN also confirms that Mike Brinker, the lead designer of Rise of the Tomb Raider, said that completionists can expected 30 to 40 hours of gameplay. This is because of all the upgrades and exploring you’ll have to do to finish up the skill tree that is much larger, the new crafting and translation systems as well. When I played through Tomb Raider 2013, it took me about Nine hours to complete the game, and that includes partially completing all challenges. After that it only took me a few hours max to finish up the rest. That will be pretty exciting if Rise of the Tomb Raider actually triples that as they claim. I’m ready to experience this! Just over a month left.
Major Nelson of Microsoft released the achievements for Rise of the Tomb Raider. The achievements confirm some gameplay elements, including what the “online competition instead of Multiplayer” is. Here are some of the achievement descriptions and my personal thoughts about the gameplay element they add.
“Purchase all items from the supply shack” – so there is a supply shack added now. does this mean there is a central hub that we can return to, or is it a recurring thing similar to the Merchant from Resident Evil 4? Or is it for something in between levels (see more in the Score Attack section)
“Complete any Challenge Tomb” – Challenge tombs indeed return! I initially thought these were going to be required, but this makes me think they are optional again.
“Complete Every Challenge” – this doesn’t contain the word “Tomb” so I’m wondering if there are another set of challenges in the game, or perhaps these are similar to TR2013 where we lit posters on fire, shot 10 totems, etc.
“Reach max proficiency in any language” – another new mechanic. I’m guessing this is a different form of Lara’s Journal from TR2013. More things to find!
“Score Attack with Gold” – Here is our competition mode. from looking at all the achievements, it looks like certain sections can be redone in a score attack mode (judging by another achievement, this game might be split into “levels”, but its hard to say and it could be a separate mode all together), and it appears to be 20 total. but there is more! there are “Replay Challenges” and “Bonus Cards”. I have no confirmation of what these are, but looks like some thought has gone into this mode. Too bad there is only score challenges and no time challenges.
“Missions” – There are missions in the game, although I’m not sure if they are part of the story or if they are side-quests, although I’m leaning more towards side-quests.
“Perform a 2.5 second or more swan dive” – bringing back the swan dive. I don’t know if this will have a major use, perhaps prevent fall damage (higher difficulties have health now, so that would be useful), or maybe it is just a throwback to previous Tomb Raider games.
“Craft 25 of each arrow type” – this achievement confirms the 3 special arrows, Fire, grenade, and poison.
“Shoot 25 deer in the heart” – poor deer! this looks like some things might be different when salvaging animals. Head shots were the way to go in TR2013
At the bottom of Major Nelson’s page, he lists “possible spoiler achievements”, but they are, in my opinion, minor spoilers and look like story progression achievements.
I didn’t comment on all of the Achievements, but the link at the top contains all of them. Feel free to look at them and send me your thoughts.
Melonie Mac on youtube got the chance to play through 3 hours of the game and posted 10 minutes on her channel. There are some changes present to the gameplay here that I was unaware of before, so check it out for some early game footage.
We decided to make a few small changes regarding the photo gallery of the website. We have decided to only allow registered users to have access the gallery and its contents, we know this can be a bit annoying however registering is very simple, and once complete you will have access to 1000’s of Camilla photos!
A collectors edition for Rise of the Tomb Raider has finally been announced, this edition includes the game for XBox One, the steelbook, a 12″ Lara Croft statue, a replica of Lara’s journal and replica of Lara’s necklace, all packaged in a beautiful wooden crate. The bundle costs $149.99 in the US and £109.99 in the UK, it’s available for pre-order now!
Please note that the featured image is the game release date for EU. The US release date is November 10th 2015
Looks like we are going to have the option to sneak through some areas or fight through them. A recently released demo from gamescom showed some of the combat and stealth, but some people asked the question of whether or not you can go through the entire area silently and with no kills was possible. Yes it is. So this will make gameplay slightly different for everyone. What will you do? Stealth or Combat? My personal choice on my first playthrough will probably be mostly stealth, but we will see how I feel in November.
Today IGN exclusively released a 13 minute video containing gameplay footage from Rise of the Tomb Raider, which is due to released November 10th for USA and November 13th for EU. You can watch the video by clicking on the photo above.
Phil Rogers, the Square Enix Americas CEO talked about the future of Tomb Raider and its timed exclusive release with Microsoft, but called it a “Tomb Raider trilogy”. When asked about that statement, he just said that they are always thinking about the future. This is only a rumor, but a third game might be in the works. So hopefully Camilla will have another Tomb Raider game to voice in the near future!
I also bring you some new gameplay from Gamescom. We get a nice look at the stealth gameplay as well as combat. There are a few changes from the 2013 Tomb Raider, but they look like positive changes to me.
Gamespot has found out some answers regarding the story behind the game. Get ready for a doozy.
Lara’s father had been researching the secrets to immortality by looking into the story of Koschei the Deathless before he died. Lara takes his notes and continues his journey in the hopes to find the answer. Who is Koschei? In short, he took his soul outside of this body and put it into a needle, placed it in a duck, which was put in a rabbit, and then inserted into a chest that was then buried beneath a green oak tree on an island in the middle of the ocean called Buyan. One can kill Koschei, just dig up the chest, kill the rabbit, kill the duck, and break the needle. Not very complicated, right? Oh, if you have the needle but dont break it, you control Koschei.
There is another story that is combined with Koschei the Deathless, and that is the Lost City of Kitezh. Kitezh is a city built in the 13th century by the Grand Prince of Vladimir, Georgy II, and was invaded by the Mongol ruler, Batu Khan. Instead of a battle, the Mongolian army arrived to see that the people of Kitezh were praying to God to save them. The city was then flooded, and remains to this day under water. It is said that only the pure of heart and soul can enter Kitezh.
Looks like we are going to have a really in depth storyline to this game. It is also said (still to be confirmed) that Rise of the Tomb Raider will be three times the size of the 2013 reboot.
Pre-order packs have been announced at Gamescom 2015 for Rise of the Tomb Raider, which is being released November 10th for US and November 13th for Europe.
North American Preorder Offerings
The Apex Predator Pack (GameStop Exclusive in North America) Includes:
The all-new Apex Predator outfit for Lara, with patchwork clothing made of bear fur, animal claws, and scraps of cloth. A dried bloody hand print across Lara’s face completes this intimidating look. The Apex Predator outfit also reduces damage inflicted by animals
The upgradeable Python Hand Cannon, which offers incredible stopping power
A Card Pack including the rare Holy Fire card, which causes enemies killed with melee to burst into flames, damaging and igniting other enemies nearby
The Hope’s Bastion Pack (Amazon) Includes:
The all-new Hope’s Bastion outfit for Lara, with ancient byzantine era chainmail, armor, and tough leather she has gathered from hidden tombs. The Hope’s Bastion outfit also boosts Lara’s charged bow shots
The Wreckoner Battle Axe Skin
A Card Pack including the rare Juggernaut foil card, which gives Lara additional armor with each kill for a limited time
The Sparrowhawk Pack (Best Buy) Includes:
The all-new Sparrowhawk outfit for Lara, crafted from the furs and hides of animals she has hunted. The Sparrowhawk outfit also boosts Lara’s hunting ability
The White Wood Recurve Bow Skin
A Card Pack including the rare Master Hunter foil card, which deals double damage on animals and yields double the resources when hunting